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Ranger Reworked

Class Features#

Hit points - as per PHB
Proficiencies - as per PHB
Equipment - as per PHB

Ranger Spellcasting#

Ranger LevelProf BonusFeaturesCantrips KnownSpells Known1st2nd3rd4th5th
1st+2Favoured Enemy, Natural Explorer-------
2nd+2Fighting Style, Spellcasting222----
3rd+2Primeval Awareness, Ranger Archetype233----
4th+2Ability Score Improvement233----
5th+3Archetype Feature or Extra Attack2442---
6th+3Greater Favoured Enemy2442---
7th+3Ranger Archetype Feature2543---
8th+3Ability Score Improvement, Land's Stride2543---
9th+4Tactical Retreat26432--
10th+4Ability Score Improvement36432--
11th+4Ranger Archetype Feature37433--
12th+4Ability Score Improvement37433--
13th+5---384331-
14th+5Ability Score Improvement384331-
15th+5Ranger Archetype Feature394332-
16th+5Ability Score Improvement394332-
17th+6---31043331
18th+6Feral Senses31043331
19th+6Ability Score Improvement31143332
20th+6Foe Slayer31143332

Favoured Enemy (This is as per the Revised Ranger UA)#

Beginning at 1st level, you have significant experience studying, tracking, hunting, and even talking to a certain type of enemy commonly encountered in the wilds.

Choose a type of favored enemy: beasts, fey, humanoids, monstrosities, or undead.

You gain a +2 bonus to damage rolls with weapon attacks against creatures of the chosen type. Additionally, you have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.When you gain this feature, you also learn one language of your choice, typically one spoken by your favored enemy or creatures associated with it. However, you are free to pick any language you wish to learn.

Natural Explorer (aka Favoured Terrain)#

As per PHB

Fighting Style#

As per PHB

Spellcasting#

As per PHB apart from the additional cantrips above. Ranger cantrips can be found at the bottom of this page.

Ranger Archetype#

As per PHB

Primeval Awareness#

As per PHB except you additionally gain expertise in perception.

Greater Favoured Enemy (This is as per the Revised Ranger UA)#

At 6th level, you are ready to hunt even deadlier game.

Choose a type of greater favored enemy: aberrations, celestials, constructs, dragons, elementals, fiends, or giants.

You gain all the benefits against this chosen enemy that you normally gain against your favored enemy, including an additional language. Your bonus to damage rolls against all your favored enemies increases to +4.Additionally, you have advantage on saving throws against the spells and abilities used by a greater favoured enemy.

Land's Stride#

As per PHB except you additionally can dash as a bonus action on each of your turns.

Tactical Retreat#

At 9th level you can disengage and hide as a bonus action on each of your turns.

Feral Senses#

As per PHB

Foe Slayer#

As per PHB

Additions to the Ranger Spell List#

CANTRIPS (0 Level)#

Acid Splash
Blade Ward
Dancing Lights
Friends
Gust
Infestation
Magic Stone
Mold Earth
Poison Spray
Sword Burst
Thorn Whip
True Strike