Ranger Reworked
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Class FeaturesHit points - as per PHB
Proficiencies - as per PHB
Equipment - as per PHB
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Ranger SpellcastingRanger Level | Prof Bonus | Features | Cantrips Known | Spells Known | 1st | 2nd | 3rd | 4th | 5th |
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1st | +2 | Favoured Enemy, Natural Explorer | - | - | - | - | - | - | - |
2nd | +2 | Fighting Style, Spellcasting | 2 | 2 | 2 | - | - | - | - |
3rd | +2 | Primeval Awareness, Ranger Archetype | 2 | 3 | 3 | - | - | - | - |
4th | +2 | Ability Score Improvement | 2 | 3 | 3 | - | - | - | - |
5th | +3 | Archetype Feature or Extra Attack | 2 | 4 | 4 | 2 | - | - | - |
6th | +3 | Greater Favoured Enemy | 2 | 4 | 4 | 2 | - | - | - |
7th | +3 | Ranger Archetype Feature | 2 | 5 | 4 | 3 | - | - | - |
8th | +3 | Ability Score Improvement, Land's Stride | 2 | 5 | 4 | 3 | - | - | - |
9th | +4 | Tactical Retreat | 2 | 6 | 4 | 3 | 2 | - | - |
10th | +4 | Ability Score Improvement | 3 | 6 | 4 | 3 | 2 | - | - |
11th | +4 | Ranger Archetype Feature | 3 | 7 | 4 | 3 | 3 | - | - |
12th | +4 | Ability Score Improvement | 3 | 7 | 4 | 3 | 3 | - | - |
13th | +5 | --- | 3 | 8 | 4 | 3 | 3 | 1 | - |
14th | +5 | Ability Score Improvement | 3 | 8 | 4 | 3 | 3 | 1 | - |
15th | +5 | Ranger Archetype Feature | 3 | 9 | 4 | 3 | 3 | 2 | - |
16th | +5 | Ability Score Improvement | 3 | 9 | 4 | 3 | 3 | 2 | - |
17th | +6 | --- | 3 | 10 | 4 | 3 | 3 | 3 | 1 |
18th | +6 | Feral Senses | 3 | 10 | 4 | 3 | 3 | 3 | 1 |
19th | +6 | Ability Score Improvement | 3 | 11 | 4 | 3 | 3 | 3 | 2 |
20th | +6 | Foe Slayer | 3 | 11 | 4 | 3 | 3 | 3 | 2 |
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Favoured Enemy (This is as per the Revised Ranger UA)Beginning at 1st level, you have significant experience studying, tracking, hunting, and even talking to a certain type of enemy commonly encountered in the wilds.
Choose a type of favored enemy: beasts, fey, humanoids, monstrosities, or undead.
You gain a +2 bonus to damage rolls with weapon attacks against creatures of the chosen type. Additionally, you have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.When you gain this feature, you also learn one language of your choice, typically one spoken by your favored enemy or creatures associated with it. However, you are free to pick any language you wish to learn.
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Natural Explorer (aka Favoured Terrain)As per PHB
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Fighting StyleAs per PHB
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SpellcastingAs per PHB apart from the additional cantrips above. Ranger cantrips can be found at the bottom of this page.
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Ranger ArchetypeAs per PHB
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Primeval AwarenessAs per PHB except you additionally gain expertise in perception.
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Greater Favoured Enemy (This is as per the Revised Ranger UA)At 6th level, you are ready to hunt even deadlier game.
Choose a type of greater favored enemy: aberrations, celestials, constructs, dragons, elementals, fiends, or giants.
You gain all the benefits against this chosen enemy that you normally gain against your favored enemy, including an additional language. Your bonus to damage rolls against all your favored enemies increases to +4.Additionally, you have advantage on saving throws against the spells and abilities used by a greater favoured enemy.
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Land's StrideAs per PHB except you additionally can dash as a bonus action on each of your turns.
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Tactical RetreatAt 9th level you can disengage and hide as a bonus action on each of your turns.
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Feral SensesAs per PHB
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Foe SlayerAs per PHB
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Additions to the Ranger Spell List#
CANTRIPS (0 Level)Acid Splash
Blade Ward
Dancing Lights
Friends
Gust
Infestation
Magic Stone
Mold Earth
Poison Spray
Sword Burst
Thorn Whip
True Strike